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The Last Ember

The Last Ember

In The Woods Of Venerated Voices

While exploring The Woods, you encounter a lone figure sitting by a campfire. Yet something about the fire is unlike any flame you've ever seen—it feels older, more primal, almost... alive. The man, his gaze fixed upon the burning embers, finally looks up as he senses your presence. His eyes are hollow, yet knowing. A gauntleted hand, intricately crafted, gestures for you to take a seat. As you approach the mesmerizing flames, his voice—low, coarse, carrying the weight of something beyond the grave—breaks the silence.

"Could you forgive yourself, when the darkest shadow in your heart was caused by your own hand? I had to do just that.
Returning, scarred and confused from the war that reached our borders, I lost everything I once held dear.
Haunted by the guilt that consumed me, I found myself pursued by a whisper—a voice, wreathed in flames.
Would you have the strength to face your past? To wield the power that calls to you? Or would your demons prevail in the end?"

Origins

The Last Ember began more than a decade ago as a vision of an old-school JRPG in the vein of Final Fantasy, Suikoden, Breath of Fire, Wild Arms and the Tales Of series. Though the original small team of four never had the time to bring the game to life, the story and its themes never left me. What started as an idea for pixels and code grew beyond its origins–becoming a living, breathing world, its stories begging to be told.

Within The Cathartic Archives, its flame continues to burn.
And I look forward to sharing more of its world with you.